Difference between revisions of "UV art"

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{{DecoProject
 
{{DecoProject
|Image=File:Gameoflife.png
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|Image=Uv.jpg
 
|Lead=User:Phryk
 
|Lead=User:Phryk
 
|Status=idea
 
|Status=idea

Revision as of 17:30, 25 March 2017

UV art
thumb
Person Responsible User:Phryk
Status idea
Budget Required
Budget Granted 500
buildup from
buildup duration
buildup orga
buildup angels
teardown from
teardown duration
teardown orga
teardown angels
waste
comments

We can add a super secret extra layer of UV-active paint onto various decoration objects.

Things to look out for

  • Only properly works during night.
  • different UV-active pigments (colors) will probably be visible without UV to varying degrees

Things we could actually build

  • Extra layer on $SHApropaganda
    • Mark secret routes/places?
    • How about a gallery of secret service heads from around the world, that have "horror clown" UV makeup, fitting circus theme, night time and the recent clown encounters?
  • UV "Forest" out of smoothed painted branches

Dependencies

  • UV lighting (at best controllable via artnet; I think SA007 had something picked out)
    • Are UV moving heads a thing we can have?
  • Actual evaluation of UV pigments and their visibility without UV around.
  • TODO: Other teams needed?
  • TODO: Permits required?
  • TODO: Power in watts?
  • TODO: Network? Private network required?

Status

  • TODO: Buildlog...

Howto: Buildup

  • TODO: Where to get the stuff from?
  • TODO: How many volunteers are required?
  • TODO: How much time is required?
  • TODO: Provide instructions on how to set up the installation on the event site.

Howto: Teardown

  • TODO: Throw/give away?
  • TODO: How many volunteers are required?
  • TODO: How much time is required?