Difference between revisions of "Team:Decoratie"

From SHA2017
Jump to: navigation, search
Line 4: Line 4:
 
* Street names / signs
 
* Street names / signs
 
* Main gate (+lights)
 
* Main gate (+lights)
 +
* The design language and visual style of the event
 
* Large-ish decor pieces throughout the terrain
 
* Large-ish decor pieces throughout the terrain
 
* Art-net infra + operation center
 
* Art-net infra + operation center
Line 10: Line 11:
 
* Build the analog decoration at Fabrication (preferably before the event starts)
 
* Build the analog decoration at Fabrication (preferably before the event starts)
 
* Decorates the tents (NOT the stages)
 
* Decorates the tents (NOT the stages)
|Does not=* Literal streetlights
+
|Does not=* Literal streetlights (i.e. we make roads visible, but don't guarantee that you won't stumble)
* The stage
+
* Building/lighting on stage, but we can provide decoration for items on stage/background if you ask nicely
 
* The Lounge
 
* The Lounge
 
* The physical infrastructure of our network (that's the responsibility of Team Infra)
 
* The physical infrastructure of our network (that's the responsibility of Team Infra)
Line 18: Line 19:
 
* Lighting/decoration support brought by individual visitors
 
* Lighting/decoration support brought by individual visitors
 
* Planning the partitioning of the terrain in areas and roads
 
* Planning the partitioning of the terrain in areas and roads
 +
* Bar and horeca lighting
 +
* Transportation of pre-fab decoration from build location to camp location
 +
|Exclusive team=No
 
|Contact=deco@lists.sha2017.org
 
|Contact=deco@lists.sha2017.org
 
|IRC=sha2017-deco
 
|IRC=sha2017-deco
 
|Deadlines=
 
|Deadlines=
 +
|Vacancies=yes
 
}}
 
}}
 
== Team Decoration (DECO, previously LOC) ==
 
== Team Decoration (DECO, previously LOC) ==
Line 42: Line 47:
  
 
Ideas (add ideas you want to incorporate):
 
Ideas (add ideas you want to incorporate):
* The Loon, a wacky-inflatable-arm-flailing-tube-man like balloon that is inflated by a fan at the base along with some lights.
 
* A giant LEDCube.
 
* Reuse the OHM2013 LED poles.
 
  
Design ideas:
+
=== Projects ===
* Blocks/Cubes as a basis
+
* The Design Language
 +
** Blocks/Cubes as a basis
 
** SHA is an important protocol for block chains
 
** SHA is an important protocol for block chains
** the LEDCube idea is also a cube
+
 
** 3d print blocks that fit on shackles making literal blockclains
+
** Non-hitech to avoid alienating non-techy visitors
** Cube deco/lights are easy to make
+
** Needs to be colorfull
 +
** Welcoming
 +
** Subtle
 +
** If people are depicted in the design, minority groups should have priority
 +
 
 +
* Signs
 +
** Reuse the OHM production technique. Lasercut letter stamps.
 +
** Signs that we should make (and make visible):
 +
*** Toilet
 +
*** Street signs ko
 +
*** Emergency exits
 +
*** First aid
 +
*** The entrance from the parking (also parking sigs)
 +
*** signs from the highway to to camp (preferably many) (auto-reflecting (or illuminated)!)
 +
 
 +
* Entrance gate:
 +
** Scouting has offered to help construction of wooden things
 +
** Music?
 +
** Lights?
 +
** Flags?
 +
** Tunnel experience? (Like CC Congres)
 +
 
 +
* Functional lighting
 +
** Lights to see how the streets are (e.g. sleeves at ohm, tl's at ccc)
 +
** Floodlights
 +
** Lighting of tents from the outside, gates, trees, other structures
 +
** The Loon, a wacky-inflatable-arm-flailing-tube-man like balloon that is inflated by a fan at the base along with some lights.
 +
 
 +
* Decorative lighting
 +
** Reuse the OHM2013 LED poles.
 +
*** Needs to be brighter to be functional (or jus place more)
 +
*** Needs to be blockier
 +
** Big items such as the bar at ohm, or the big OHM2013 sign.
 +
*** A giant LEDCube.
 +
** Roughly 10 items spread thoughout the camp.
 +
 
 +
* Other
 +
** A LEDCube (fits the theme)
 +
** Make blocks that fit on shackles making literal blockclains
 +
** Infotent decoration
 +
 
 +
=== TODO ===
 +
* Recruit more members: everyone
 +
* Draft and manage design competition: polyfloyd
 +
 
  
 
== Sub-team Fabrication ==
 
== Sub-team Fabrication ==
 +
The factory will produce decoration pieces before the event and provide support during the event.
 +
 +
During the event it will be located on the event terrain as a two 5x5 meter
 +
tents divided by a wall for messy and clean work. Available equipment are a few
 +
crates of standard handtools, tables and chairs, and the FabLab Truck.
 +
 +
There will be no heavy machinery because it would require too much time during the short buildup.
 +
 
Leads:
 
Leads:
 
* fk (mail@folkert-kevelam.nl)
 
* fk (mail@folkert-kevelam.nl)
Line 61: Line 116:
 
* Off-site (beforehand) fabrication of electronics and signing, etc.
 
* Off-site (beforehand) fabrication of electronics and signing, etc.
 
* On-site (at the event) fabrication of spare-parts and repairs.
 
* On-site (at the event) fabrication of spare-parts and repairs.
 +
 +
=== TODO ===
 +
* Inform at Hack42 about storage/workspace, or something near Zeewolde: SA007 en moem
 +
** Alternatives: Nearby hangar, big shed, vrijland (Hack42) barack, garagebox or somewhere near a farmer
 +
* Get a quote on the FabLab truck, crew and material for buildup (4 days) and camp: themba
 +
* Recruit more members: everyone
  
  
Line 73: Line 134:
 
* We need the partitioning plan for the terrain from (what team has this responsibility???) to estimate how much and what we need design for the terrain.
 
* We need the partitioning plan for the terrain from (what team has this responsibility???) to estimate how much and what we need design for the terrain.
 
* We need the Volunteer-Team for volunteers to help create the decoration pieces.
 
* We need the Volunteer-Team for volunteers to help create the decoration pieces.
 +
 +
Teams that are dependent on the design:
 +
* Badge
 +
* Communication
 +
* Helpdesk
 +
* Online presense
 +
 +
== Budget ==
 +
{| class="wikitable"
 +
! colspan="3" | Budget
 +
|-
 +
| 1 || Constructions via scouting                                            || ???
 +
|-
 +
| 2 || Lights via 'blinkenlights', would cut lighting expenses by 10-15K      || 0
 +
|-
 +
| 3 || Datenklo/gate decoration                                              || 5K
 +
|-
 +
| 4 || Wood for construction                                                  || 2K
 +
|-
 +
| 5 || Rent of temporary storage near the venue to reduce strain on logistics || 1K
 +
|-
 +
| 6 || Decoration and lighting                                                || 45K
 +
|-
 +
| 7 || FabLab Truck                                                          || ???
 +
|-
 +
| 8 || Tool rent                                                              || 2K
 +
|}
 +
 +
=== Usage Over Time ===
  
  
Line 78: Line 168:
 
Floating members: Themba (Randomdata)
 
Floating members: Themba (Randomdata)
  
Next meeting: TBD
+
We need more people! Specificaly:
Discuss:
+
* Electronics guys
* Budget
+
* Designers
* Scope of the factory
+
* Orga (but not too much)
* Ideas to execute
+
* Random helpers
 +
 
 +
Next meeting: April 30th (SHA orga meeting)
 +
Agenda:
 +
* ...

Revision as of 13:18, 8 March 2016

Decoratie
1st line contacts: SA007, polyfloyd, Fk, Moem
Does:
  • Street indication (follow the lights)
  • Street names / signs
  • Main gate (+lights)
  • The design language and visual style of the event
  • Large-ish decor pieces throughout the terrain
  • Art-net infra + operation center
  • Renting/buying data cables and equipment for our team
  • Provide the tools and materials in the On-site Factory
  • Build the analog decoration at Fabrication (preferably before the event starts)
  • Decorates the tents (NOT the stages)
Does not:
  • Literal streetlights (i.e. we make roads visible, but don't guarantee that you won't stumble)
  • Building/lighting on stage, but we can provide decoration for items on stage/background if you ask nicely
  • The Lounge
  • The physical infrastructure of our network (that's the responsibility of Team Infra)
  • Renting power-cables for everything
  • Wireless anything
  • Lighting/decoration support brought by individual visitors
  • Planning the partitioning of the terrain in areas and roads
  • Bar and horeca lighting
  • Transportation of pre-fab decoration from build location to camp location
Is an exclusive team: No
Contact: deco@lists.sha2017.org
IRC: #sha2017-deco
Deadlines:
Needed resources:
Comment:
Vacancies: yes
"yes" is not a number.
Current team size / amount of ppl: 0
Contact at projectleiding:
Backup Contact at projectleiding: {{{Backup_Projectleiding}}}
"{{{Backup_Projectleiding}}}" cannot be used as a page name in this wiki.
Managed Vacancies:
You can add for your team on a page by adding: {{TeamVacancies|Decoratie}}

11 Team Members Decoratie

Team Decoration (DECO, previously LOC)

Hi! We are the DECO team; responsible for the appeal of the SHA2017 venue. We will be creating fantastic looking decoration pieces and awe-inspiring lighting. We are split up in two sub-teams with each two people as team-leads:


Sub-team Design

The design sub-team will handle the decoration of the terrain as well as the lighting.

Leads:

  • polyfloyd (floyd@polyfloyd.net)
  • Moem

Tasks:

  • Analog decoration (signs, billboards)
  • Lights (practical, nice-looking, hackable)

Immediate TODOs:

  • Think of ideas to execute.

Ideas (add ideas you want to incorporate):

Projects

  • The Design Language
    • Blocks/Cubes as a basis
    • SHA is an important protocol for block chains
    • Non-hitech to avoid alienating non-techy visitors
    • Needs to be colorfull
    • Welcoming
    • Subtle
    • If people are depicted in the design, minority groups should have priority
  • Signs
    • Reuse the OHM production technique. Lasercut letter stamps.
    • Signs that we should make (and make visible):
      • Toilet
      • Street signs ko
      • Emergency exits
      • First aid
      • The entrance from the parking (also parking sigs)
      • signs from the highway to to camp (preferably many) (auto-reflecting (or illuminated)!)
  • Entrance gate:
    • Scouting has offered to help construction of wooden things
    • Music?
    • Lights?
    • Flags?
    • Tunnel experience? (Like CC Congres)
  • Functional lighting
    • Lights to see how the streets are (e.g. sleeves at ohm, tl's at ccc)
    • Floodlights
    • Lighting of tents from the outside, gates, trees, other structures
    • The Loon, a wacky-inflatable-arm-flailing-tube-man like balloon that is inflated by a fan at the base along with some lights.
  • Decorative lighting
    • Reuse the OHM2013 LED poles.
      • Needs to be brighter to be functional (or jus place more)
      • Needs to be blockier
    • Big items such as the bar at ohm, or the big OHM2013 sign.
      • A giant LEDCube.
    • Roughly 10 items spread thoughout the camp.
  • Other
    • A LEDCube (fits the theme)
    • Make blocks that fit on shackles making literal blockclains
    • Infotent decoration

TODO

  • Recruit more members: everyone
  • Draft and manage design competition: polyfloyd


Sub-team Fabrication

The factory will produce decoration pieces before the event and provide support during the event.

During the event it will be located on the event terrain as a two 5x5 meter tents divided by a wall for messy and clean work. Available equipment are a few crates of standard handtools, tables and chairs, and the FabLab Truck.

There will be no heavy machinery because it would require too much time during the short buildup.

Leads:

  • fk (mail@folkert-kevelam.nl)
  • SA007

Tasks:

  • Off-site (beforehand) fabrication of electronics and signing, etc.
  • On-site (at the event) fabrication of spare-parts and repairs.

TODO

  • Inform at Hack42 about storage/workspace, or something near Zeewolde: SA007 en moem
    • Alternatives: Nearby hangar, big shed, vrijland (Hack42) barack, garagebox or somewhere near a farmer
  • Get a quote on the FabLab truck, crew and material for buildup (4 days) and camp: themba
  • Recruit more members: everyone


Cooperation with other Teams

What teams depend on Decoration?

  • The Communications-Team needs us for static communication (via signs) with the visitors.

Who do we depend on?

  • We need the Logistics and Buildup teams to move pre-built decoration pieces to the venue during the buildup.
  • We need the Power-Team to power our lights.
  • We need the NOC-Team to be able to control our interactive lights.
  • We need the partitioning plan for the terrain from (what team has this responsibility???) to estimate how much and what we need design for the terrain.
  • We need the Volunteer-Team for volunteers to help create the decoration pieces.

Teams that are dependent on the design:

  • Badge
  • Communication
  • Helpdesk
  • Online presense

Budget

Budget
1 Constructions via scouting  ???
2 Lights via 'blinkenlights', would cut lighting expenses by 10-15K 0
3 Datenklo/gate decoration 5K
4 Wood for construction 2K
5 Rent of temporary storage near the venue to reduce strain on logistics 1K
6 Decoration and lighting 45K
7 FabLab Truck  ???
8 Tool rent 2K

Usage Over Time

Other

Floating members: Themba (Randomdata)

We need more people! Specificaly:

  • Electronics guys
  • Designers
  • Orga (but not too much)
  • Random helpers

Next meeting: April 30th (SHA orga meeting) Agenda:

  • ...